A simple object pooling package for Unity. A singleton manager that efficiently spawns and reuses GameObjects using Unity’s built-in ObjectPool system. Includes a sample scene demonstrating ...
Note: object Collectable1 and Collectable2 are static 2d colliders, while Collectable3 and Collectable4 are 2d trigger colliders. Both work great. A simple collector demo in which a character ...
The ventral visual stream (VVS) is a fundamental pathway involved in visual object identification and recognition. In this work, we present a hypothesis of a sequence of computations performed by the ...